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» New Algorithms to Map Asymmetries of 3D Surfaces
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BMCBI
2006
107views more  BMCBI 2006»
14 years 10 months ago
A reinforced merging methodology for mapping unique peptide motifs in members of protein families
Background: Members of a protein family often have highly conserved sequences; most of these sequences carry identical biological functions and possess similar three-dimensional (...
Hao-Teng Chang, Tun-Wen Pai, Tan-Chi Fan, Bo-Han S...
MICCAI
2004
Springer
15 years 10 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
ISMAR
2009
IEEE
15 years 4 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
ECCV
2004
Springer
15 years 11 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
3DIM
2007
IEEE
15 years 4 months ago
Surround Structured Lighting for Full Object Scanning
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin