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» New Approaches for Virtual Private Network Design
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CHI
2010
ACM
15 years 8 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
SIMPRA
2011
14 years 9 months ago
Virtual segment: Store-carry-forward relay-based support for wide-area non-real-time data exchange
—In the Internet of the future, a flexible, dynamic combination of wireless and wired access networks is expected to be a key driver for enlarging the broadband communication se...
Shinya Yamamura, Akira Nagata, Masato Tsuru, Hitom...
MOBIHOC
2005
ACM
16 years 1 months ago
A secure ad-hoc routing approach using localized self-healing communities
Mobile ad hoc networks (MANETs) are vulnerable to routing attacks, especially attacks launched by non-cooperative (selfish or compromised) network members and appear to be protoco...
Jiejun Kong, Xiaoyan Hong, Yunjung Yi, Joon-Sang P...
NOSSDAV
2005
Springer
15 years 7 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
CORR
2007
Springer
170views Education» more  CORR 2007»
15 years 1 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat