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» New Directions in 3D User Interfaces
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AVI
2004
14 years 11 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
UIST
1996
ACM
15 years 1 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
ISBI
2006
IEEE
15 years 10 months ago
Efficient 3-D adaptive filtering for medical image enhancement
Tensor based orientation adaptive filtering, an explicit methodology for anisotropic filtering, constitutes a flexible framework for medical image enhancement. The technique featu...
Örjan Smedby, Björn Svensson, Hans Knuts...
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
VMV
2000
206views Visualization» more  VMV 2000»
14 years 11 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...