Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
In field environments it is not usually possible to provide robots in advance with valid geometric models of its environment and task element locations. The robot or robot teams ne...
Software complexity has increased substantially in the last decade. This has made software development teams work faster and under tight budgets. Reusing software can be a way of s...
Paulo Gomes, Francisco C. Pereira, Paulo Paiva, Nu...
This paper describes our initial efforts to deploy a digital library to support computer-aided collaborative design. At present, this experimental testbed, The Engineering Design ...
Automata models of learning systems introduced in the 1960s were popularized as learning automata (LA) in a survey paper in 1974 [1]. Since then, there have been many fundamental a...