In this paper we present a new technique to extract layers in a video sequence. To this end, we assume that the observed scene is composed of several transparent layers, that their...
Belief Propagation (BP) can be very useful and efficient for performing approximate inference on graphs. But when the graph is very highly connected with strong conflicting intera...
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
In this paper, we deal with a generative model for multi-label, interactive segmentation. To estimate the pixel likelihoods for each label, we propose a new higher-order formulatio...
Tae Hoon Kim (Seoul National University), Kyoung M...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...