Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
We have implemented a non-photorealistic rendering system which simulates the placement of paint/pencil/pastel strokes to produce representational artworks from digital images. Th...
Exploding amounts of multimedia data increasingly require automatic indexing and classification, e.g. training classifiers to produce high-level features, or semantic concepts, ch...
Wei Jiang, Eric Zavesky, Shih-Fu Chang, Alexander ...
Surface registration, which transforms different sets of surface data into one common reference space, is an important process which allows us to compare or integrate the surface ...
Lok Ming Lui, Sheshadri R. Thiruvenkadam, Yalin Wa...
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...