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» New Games Related to Old and New Sequences
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GAMEON
2009
14 years 8 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
GROUP
2009
ACM
15 years 5 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
JSC
2010
107views more  JSC 2010»
14 years 5 months ago
On the relation between Context and Sequence Unification
Both Sequence and Context Unification generalize the same problem: Word Unification. Besides that, Sequence Unification solves equations between unranked terms involving sequence ...
Temur Kutsia, Jordi Levy, Mateu Villaret
ICRA
2009
IEEE
165views Robotics» more  ICRA 2009»
14 years 8 months ago
Planning the reconfiguration of grounded truss structures with truss climbing robots that carry truss elements
Abstract-- In this paper we describe an optimal reconfiguration planning algorithm that morphs a grounded truss structure of known geometry into a new geometry. The plan consists o...
Seung-kook Yun, David Alan Hjelle, Eric Schweikard...
PDPTA
2004
15 years 13 days ago
Efficient Disk Replacement and Data Migration Algorithms for Large Disk Subsystems
Random data placement has recently emerged as an alternative to traditional data striping. From a performance perspective, it has been demonstrated to be an efficient and scalable...
Roger Zimmermann, Beomjoo Seo