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IEEEICCI
2003
IEEE
15 years 9 months ago
Conceptual Framework for Interactive Ontology Building
Abstract— An ontology is a formal language adequately representing the knowledge used for reasoning in a specific environment. When contradictions arise and make ontologies inad...
Jean Sallantin, Jacques Divol, Patrice Duroux
ISORC
1998
IEEE
15 years 8 months ago
Automating Regression Testing for Real-Time Software in a Distributed Environment
Many real-time systems evolve over time due to new requirements and technology improvements. Each revision requires regression testing to ensure that existing functionality is not...
Feng Zhu, Sanjai Rayadurgam, Wei-Tek Tsai
AIIDE
2008
15 years 6 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
AI
2010
Springer
15 years 4 months ago
Double preference relations for generalised belief change
Many belief change formalisms employ plausibility orderings over the set of possible worlds to determine how the beliefs of an agent ought to be modified after the receipt of a ne...
Richard Booth, Samir Chopra, Thomas Meyer, Aditya ...
CLIMA
2010
15 years 2 months ago
Speculative Abductive Reasoning for Hierarchical Agent Systems
Answer sharing is a key element in multi-agent systems as it allows agents to collaborate towards achieving a global goal. However exogenous knowledge of the world can influence e...
Jiefei Ma, Krysia Broda, Randy Goebel, Hiroshi Hos...