Sciweavers

864 search results - page 138 / 173
» New Strategies for System-Level Design
Sort
View
GRAPHICSINTERFACE
1998
15 years 3 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
ACMACE
2009
ACM
15 years 3 months ago
Music alphabet for low-resolution touch displays
In this paper we present a novel approach to writing music on handheld pen-based devices which has been developed during the implementation of MusicMan, our pen-based music score ...
Ondrej Polácek, Adam J. Sporka, Pavel Slav&...
AIIDE
2009
15 years 3 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ATAL
2010
Springer
15 years 3 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...
CVPR
2010
IEEE
15 years 2 months ago
Learning kernels for variants of normalized cuts: Convex relaxations and applications
We propose a new algorithm for learning kernels for variants of the Normalized Cuts (NCuts) objective – i.e., given a set of training examples with known partitions, how should ...
Lopamudra Mukherjee, Vikas Singh, Jiming Peng, Chr...