This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
In this paper we present a novel approach to writing music on handheld pen-based devices which has been developed during the implementation of MusicMan, our pen-based music score ...
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...
We propose a new algorithm for learning kernels for variants of the Normalized Cuts (NCuts) objective – i.e., given a set of training examples with known partitions, how should ...