For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
We propose an adaptive skin-detection method, which allows modelling and detection of the true skin-color pixels with significantly higher accuracy and flexibility than previous...
Abstract—Despite the considerable amount of research work on the application of Gabor filters in pattern classification, their design and selection have been mostly done on a t...
This paper describes an approach to optimize query by visual example results, by combining visual features and implicit user feedback in interactive video retrieval. To this end, ...
Stefanos Vrochidis, Ioannis Kompatsiaris, Ioannis ...