This paper shows how Theory-W and the WinWin requirements negotiation approach are used in software engineering education at several universities in the US, Europe, and Asia. We b...
It can be argued that although computer science may seem one of the best researched areas, it could also be one of the worst taught. In this research we examine the residual probl...
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
Content development for adaptive educational systems is known to be an error-prone task. Gaps can occur when the content is created, modified or when the context of its usage chang...
Dominik Jednoralski, Erica Melis, Sergey A. Sosnov...
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...