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GI
2004
Springer
15 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
IJCAI
1993
14 years 10 months ago
Action Representation and Purpose: Re-evaluating the Foundations of Computational Vision
The traditional goal of computer vision, to reconstruct, or recover properties of, the scene has recently been challenged by advocates of a new purposive approach in which the vis...
Michael J. Black, Yiannis Aloimonos, Christopher M...
EDBTW
2010
Springer
15 years 23 days ago
Text-to-query: dynamically building structured analytics to illustrate textual content
Successfully structuring information in databases, OLAP cubes, and XML is a crucial element in managing data nowadays. However this process brought new challenges to usability. It...
Raphaël Thollot, Falk Brauer, Wojciech M. Bar...
CIKM
2008
Springer
14 years 11 months ago
Combining concept hierarchies and statistical topic models
Statistical topic models provide a general data-driven framework for automated discovery of high-level knowledge from large collections of text documents. While topic models can p...
Chaitanya Chemudugunta, Padhraic Smyth, Mark Steyv...
IDA
2009
Springer
14 years 7 months ago
Trajectory Voting and Classification Based on Spatiotemporal Similarity in Moving Object Databases
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...