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GI
2004
Springer
15 years 5 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
IJCAI
1993
15 years 1 months ago
Action Representation and Purpose: Re-evaluating the Foundations of Computational Vision
The traditional goal of computer vision, to reconstruct, or recover properties of, the scene has recently been challenged by advocates of a new purposive approach in which the vis...
Michael J. Black, Yiannis Aloimonos, Christopher M...
EDBTW
2010
Springer
15 years 3 months ago
Text-to-query: dynamically building structured analytics to illustrate textual content
Successfully structuring information in databases, OLAP cubes, and XML is a crucial element in managing data nowadays. However this process brought new challenges to usability. It...
Raphaël Thollot, Falk Brauer, Wojciech M. Bar...
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CIKM
2008
Springer
15 years 1 months ago
Combining concept hierarchies and statistical topic models
Statistical topic models provide a general data-driven framework for automated discovery of high-level knowledge from large collections of text documents. While topic models can p...
Chaitanya Chemudugunta, Padhraic Smyth, Mark Steyv...
IDA
2009
Springer
14 years 9 months ago
Trajectory Voting and Classification Based on Spatiotemporal Similarity in Moving Object Databases
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...