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FSTTCS
2006
Springer
15 years 1 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
INLG
2010
Springer
14 years 7 months ago
The UMUS System for Named Entity Generation at GREC 2010
We present the UMUS (Universit
Benoît Favre, Bernd Bohnet
EACL
2006
ACL Anthology
14 years 11 months ago
Bootstrapping Named Entity Recognition with Automatically Generated Gazetteer Lists
Current Named Entity Recognition systems suffer from the lack of hand-tagged data as well as degradation when moving to other domain. This paper explores two aspects: the automati...
Zornitsa Kozareva
INLG
2010
Springer
14 years 7 months ago
Named Entity Generation Using Sampling-based Structured Prediction
The problem of Named Entity Generation is expressed as a conditional probability model over a structured domain. By defining a factor-graph model over the mentions of a text, we o...
Guillaume Bouchard
INLG
2010
Springer
14 years 7 months ago
UDel: Refining a Method of Named Entity Generation
This report describes the methods and results of a system developed for the GREC Named Entity Challenge 2010. We detail the refinements made to our 2009 submission and present the...
Charles F. Greenbacker, Nicole L. Sparks, Kathleen...