We propose a system to identify people in a sensor network. The system fuses motion information measured from wearable accelerometer nodes with motion traces of each person detect...
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
— The proliferation of wireless and mobile devices has fostered the demand of context aware applications, in which location is often viewed as one of the most significant context...
Advances in data acquisition and sensor technologies are leading towards the development of “High Fan-in” architectures: widely distributed systems whose edges consist of nume...
Owen Cooper, Anil Edakkunni, Michael J. Franklin, ...
This paper presents a distributed middleware architecture based on a service-oriented approach, to manage high volume sensor events. Event management takes a multi-step operation f...