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VR
2002
IEEE
147views Virtual Reality» more  VR 2002»
14 years 9 months ago
Designing Virtual Environments to Support Cooperation in the Real World
Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
Andy Crabtree, Tom Rodden, John A. Mariani
XPU
2010
Springer
14 years 8 months ago
Design and Development in the "Agile Room": Trialing Scrum at a Digital Agency
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...
Katerina Tzanidou, Jennifer Ferreira
TEI
2009
ACM
70views Hardware» more  TEI 2009»
15 years 4 months ago
Peripheral tangible interaction by analytic design
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...
Darren Edge, Alan F. Blackwell
CHI
2005
ACM
15 years 10 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
CASCON
1996
126views Education» more  CASCON 1996»
14 years 11 months ago
Evaluating the costs of management: a distributed applications management testbed
In today's distributed computing environments, users are makingincreasing demands on the systems, networks, and applications they use. Users are coming to expect performance,...
Michael Katchabaw, Stephen L. Howard, Andrew D. Ma...