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KI
1987
Springer
15 years 7 months ago
Many-Sorted Resolution
Christoph Walther
AIIDE
2007
15 years 6 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
ESA
2006
Springer
125views Algorithms» more  ESA 2006»
15 years 6 months ago
Purely Functional Worst Case Constant Time Catenable Sorted Lists
We present a purely functional implementation of search trees that requires O(log n) time for search and update operations and supports the join of two trees in worst case constant...
Gerth Stølting Brodal, Christos Makris, Kos...