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105
Voted
CGF
2008
161views more  CGF 2008»
15 years 15 days ago
The Beam Radiance Estimate for Volumetric Photon Mapping
We present a new method for efficiently simulating the scattering of light within participating media. Using a theoretical reformulation of volumetric photon mapping, we develop a...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
124
Voted
ECCV
2006
Springer
16 years 2 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ICIP
2007
IEEE
15 years 6 months ago
Non-Additive Approach for Gradient-Based Edge Detection
In this paper, we propose a new method to perform the first derivative estimation of a discrete intensity distribution. This approach is based on a non-additive aggregation proce...
Florence Jacquey, Kevin Loquin, Frederic Comby, Ol...
121
Voted
IVC
2002
291views more  IVC 2002»
15 years 2 days ago
3D Face pose estimation and tracking from a monocular camera
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Qiang Ji
ICIP
2008
IEEE
16 years 2 months ago
Using sensor pattern noise for camera model identification
Sensor photo-response non-uniformity (PRNU) was introduced by Luk?as et al. [1] to solve the problem of digital camera sensor identification. The PRNU is the main component of a c...
Jessica J. Fridrich, Miroslav Goljan, Tomás...