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CVPR
2005
IEEE
15 years 12 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
ICIP
2007
IEEE
15 years 11 months ago
Incorporating Depth-Image Based View-Prediction into H.264 for Multiview-Image Coding
We investigate the coding of multiview images obtained from a set of multiple cameras. To exploit the inter-view correlation, two viewprediction tools have been implemented and us...
Yannick Morvan, Dirk Farin, Peter H. N. de With
ECCV
2004
Springer
15 years 11 months ago
Human Pose Estimation Using Learnt Probabilistic Region Similarities and Partial Configurations
Abstract. A model of human appearance is presented for efficient pose estimation from real-world images. In common with related approaches, a high-level model defines a space of co...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
IJCV
2008
147views more  IJCV 2008»
14 years 9 months ago
Shape-Based Mutual Segmentation
We present a novel variational approach for simultaneous segmentation of two images of the same object taken from different viewpoints. Due to noise, clutter and occlusions, neith...
Tammy Riklin-Raviv, Nir A. Sochen, Nahum Kiryati
CVPR
2012
IEEE
13 years 7 days ago
A theory of multi-layer flat refractive geometry
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...