We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Abstract. This paper reports our comparative evaluation of three machine learning methods on Chinese text categorization. Whereas a wide range of methods have been applied to Engli...
Most current multi-task learning frameworks ignore the robustness issue, which means that the presence of "outlier" tasks may greatly reduce overall system performance. ...
We describe a probabilistic approach for supervised learning when we have multiple experts/annotators providing (possibly noisy) labels but no absolute gold standard. The proposed...
Vikas C. Raykar, Shipeng Yu, Linda H. Zhao, Anna K...