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FSTTCS
2005
Springer
15 years 7 months ago
Semiperfect-Information Games
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
Krishnendu Chatterjee, Thomas A. Henzinger
SMI
2007
IEEE
194views Image Analysis» more  SMI 2007»
15 years 8 months ago
Robust Smooth Feature Extraction from Point Clouds
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
SOSP
1997
ACM
15 years 3 months ago
Towards Transparent and Efficient Software Distributed Shared Memory
Despite a large research effort, software distributed shared memory systems have not been widely used to run parallel applications across clusters of computers. The higher perform...
Daniel J. Scales, Kourosh Gharachorloo
ANSS
2002
IEEE
15 years 6 months ago
Temporal Uncertainty Time Warp: An Agent-Based Implementation
This paper introduces TUTW – Temporal Uncertainty Time Warp – a control engine designed for an exploitation of temporal uncertainty (TU) in general optimistic simulations, and...
Roberto Beraldi, Libero Nigro, Antonino Orlando, F...
WSC
1997
15 years 3 months ago
Making Better Manufacturing Decisions with AIM
FACTOR/AIM (AIM) is a simulation system designed specifically for use in manufacturing decision support. AIM has been successfully applied to engineering design, scheduling, and p...
Julie N. Ehrlich, William R. Lilegdon