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» Non-Parametric 3D Surface Completion
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CGF
2008
137views more  CGF 2008»
13 years 6 months ago
Real-Time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
P. Guerrero, Stefan Jeschke, Michael Wimmer
EWC
2011
98views more  EWC 2011»
13 years 1 months ago
Real-time triangulation of point streams
Hand-held laser scanners are commonly used in industry for reverse engineering and quality measurements. In this process, it is difficult for the human operator to scan the target...
Klaus Denker, Burkhard Lehner, Georg Umlauf
MICCAI
2002
Springer
14 years 7 months ago
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences
CT-angiography is a well established medical imaging technique for the detection, evaluation and therapy planning of intracranial aneurysms. Different 3D visualization algorithms s...
Sabine Iserhardt-Bauer, Peter Hastreiter, Bernd To...
ISMAR
2009
IEEE
14 years 28 days ago
Dynamic seethroughs: Synthesizing hidden views of moving objects
This paper presents a method to create an illusion of seeing moving objects through occluding surfaces in a video. This illusion is achieved by transferring information from a cam...
Peter Barnum, Yaser Sheikh, Ankur Datta, Takeo Kan...
SC
2004
ACM
13 years 11 months ago
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
This paper presents a parallel visualization pipeline implemented at the Pittsburgh Supercomputing Center (PSC) for studying the largest earthquake simulation ever performed. The ...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling