Sciweavers

94 search results - page 15 / 19
» Non-clairvoyant Scheduling Games
Sort
View
DSS
2000
113views more  DSS 2000»
14 years 9 months ago
Quality of service provision in noncooperative networks with diverse user requirements
This paper studies the quality of service (QoS) provision problem in noncooperative networks where applications or users are sel sh and routers implement generalized processor sha...
K. Park, M. Sitharam, S. Chen
JSAC
2007
189views more  JSAC 2007»
14 years 9 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
172
Voted
SIGMOD
2007
ACM
178views Database» more  SIGMOD 2007»
15 years 9 months ago
Quality is in the eye of the beholder: towards user-centric web-databases
The proliferation of database-driven web sites (or web-databases) has brought upon a plethora of applications where both Quality of Service (QoS) and Quality of Data (QoD) are of ...
Huiming Qu, Jie Xu, Alexandros Labrinidis
FSEN
2009
Springer
15 years 1 months ago
Verification, Performance Analysis and Controller Synthesis for Real-Time Systems
This note aims at providing a concise and precise Travellers Guide, Phrase Book or Reference Manual to the timed automata modeling formalism introduced by Alur and Dill [7, 8]. The...
Uli Fahrenberg, Kim G. Larsen, Claus R. Thrane
MABS
1998
Springer
15 years 1 months ago
Towards Modeling Other Agents: A Simulation-Based Study
In this paper, we present some of our ongoing experimental research towards investigating advantages of modeling other agents in multiagent environments. We attempt to quantify the...
Leonardo Garrido-Luna, Ramón F. Brena, Kati...