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FLAIRS
2008
15 years 2 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
SAMOS
2005
Springer
15 years 5 months ago
Sandbridge Software Tools
—We describe the generation of the simulation environment for the Sandbridge Sandblaster multithreaded processor. The processor model is described using the Sandblaster architect...
C. John Glossner, Sean Dorward, Sanjay Jinturkar, ...
WSC
2007
15 years 2 months ago
The SISO CSPI PDG standard for commercial off-the-shelf simulation package interoperability reference models
For many years discrete-event simulation has been used to analyze production and logistics problems in manufacturing and defense. Commercial-off-the-shelf Simulation Packages (CSP...
Simon J. E. Taylor, Navonil Mustafee, Steffen Stra...
AGS
2009
Springer
15 years 6 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...
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INFOSCALE
2007
ACM
15 years 1 months ago
An agent-based decentralised process management framework for web service composition
Web service composition provision which requires efficient coordination of the execution of component services is a critical issue in service-oriented computing. Nowadays, BPEL4WS...
Jun Yan, Phillip Pidgeon, Aneesh Krishna, Jianming...