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» Non-iterative approach for global mesh optimization
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SIGGRAPH
1998
ACM
15 years 1 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
TOG
2008
95views more  TOG 2008»
14 years 9 months ago
Spectral quadrangulation with orientation and alignment control
This paper presents a new quadrangulation algorithm, extending the spectral surface quadrangulation approach where the coarse quadrangular structure is derived from the Morse-Smal...
Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif ...
ASPDAC
2001
ACM
104views Hardware» more  ASPDAC 2001»
15 years 1 months ago
Optimal spacing and capacitance padding for general clock structures
Clock-tuning has been classified as important but tough tasks due to the non-convex nature caused by the skew requirements. As a result, all existing mathematical programming appr...
Yu-Min Lee, Hing Yin Lai, Charlie Chung-Ping Chen
ICCV
2007
IEEE
15 years 11 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
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IPMI
2007
Springer
15 years 10 months ago
A Shape-Guided Deformable Model with Evolutionary Algorithm Initialization for 3D Soft Tissue Segmentation
Abstract. We present a novel method for the segmentation of volumetric images, which is especially suitable for highly variable soft tissue structures. Core of the algorithm is a s...
Hans-Peter Meinzer, Ivo Wolf, Sascha Münzing,...