Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...