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AIIDE
2006
14 years 11 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
ATAL
2004
Springer
15 years 3 months ago
From Global Selective Perception to Local Selective Perception
This paper presents a reinforcement learning algorithm used to allocate tasks to agents in an uncertain real-time environment. In such environment, tasks have to be analyzed and a...
Sébastien Paquet, Nicolas Bernier, Brahim C...
ATAL
2007
Springer
15 years 3 months ago
Advice taking in multiagent reinforcement learning
This paper proposes the β-WoLF algorithm for multiagent reinforcement learning (MARL) in the stochastic games framework that uses an additional “advice” signal to inform agen...
Michael Rovatsos, Alexandros Belesiotis
ICML
1999
IEEE
15 years 10 months ago
Implicit Imitation in Multiagent Reinforcement Learning
Imitation is actively being studied as an effective means of learning in multi-agent environments. It allows an agent to learn how to act well (perhaps optimally) by passively obs...
Bob Price, Craig Boutilier
ATAL
2009
Springer
14 years 7 months ago
Replicator Dynamics for Multi-agent Learning: An Orthogonal Approach
Today's society is largely connected and many real life applications lend themselves to be modeled as multi-agent systems. Although such systems as well as their models are d...
Michael Kaisers, Karl Tuyls