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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 8 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
INFOVIS
2005
IEEE
15 years 7 months ago
PRISAD: A Partitioned Rendering Infrastructure for Scalable Accordion Drawing
We present PRISAD, the first generic rendering infrastructure for information visualization applications that use the accordion drawing technique: rubber-sheet navigation with gu...
James Slack, Kristian Hildebrand, Tamara Munzner
VISUALIZATION
2005
IEEE
15 years 7 months ago
Evolutionary Morphing
We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer mo...
David F. Wiley, Nina Amenta, Dan A. Alcantara, Deb...
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 7 months ago
CGP visits the Santa Fe trail: effects of heuristics on GP
GP uses trees to represent chromosomes. The user defines the representation space by defining the set of functions and terminals to label the nodes in the trees, and GP searches t...
Cezary Z. Janikow, Christopher J. Mann
GECCO
2005
Springer
160views Optimization» more  GECCO 2005»
15 years 7 months ago
Exploring relationships between genotype and oral cancer development through XCS
In medical research, being able to justify decisions is generally as important as taking the right ones. Interpretability is then one of the chief characteristics a learning algor...
Alessandro Passaro, Flavio Baronti, Valentina Magg...