We consider a search game on a graph in which one cop in a helicopter flying from vertex to vertex tries to catch the invisible robber. The existence of the winning program for th...
The goal of a fugitive-search game on a graph is to trap a fugitive that hides on the vertices of the graph by systematically placing searchers on the vertices. The fugitive is as...
Nick D. Dendris, Lefteris M. Kirousis, Dimitrios M...
Finding the exact treewidth of a graph is central to many operations in a variety of areas, including probabilistic reasoning and constraint satisfaction. Treewidth can be found b...
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect ...
The paper is an overview of a recently developed compilation data structure for graphical models, with specific application to constraint networks. The AND/OR Multi-Valued Decision...