We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
It is not surprising that reaching human-level AI has proved to be difficult and progress has been slow— though there has been important progress. The slowness and the demand t...
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Abstract. Current software implementations of network intrusion detection reach a maximum network connection speed of about 1Gbps (Gigabits per second). This paper analyses the Sno...
Sherif Yusuf, Wayne Luk, M. K. N. Szeto, William G...
Techniques in numerical simulation such as the finite element method depend on basis functions for approximating the geometry and variation of the solution over discrete regions ...