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VISUALIZATION
2002
IEEE
15 years 2 months ago
BLIC: Bi-Level Isosurface Compression
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...
Gabriel Taubin
TVCG
2008
92views more  TVCG 2008»
14 years 9 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...
102
Voted
ICMCS
2009
IEEE
218views Multimedia» more  ICMCS 2009»
14 years 7 months ago
Multi-view reconstruction under varying illumination conditions
This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai
92
Voted
IMR
2004
Springer
15 years 3 months ago
Identification and Preservation of Surface Features
A surface is often approximated by a network of triangular facets. In the absence of a precise mathematical description of the underlying surface all information about surface pro...
Timothy J. Baker
COMPGEOM
2005
ACM
14 years 11 months ago
Learning smooth objects by probing
We consider the problem of discovering a smooth unknown surface S bounding an object O in R3 . The discovery process consists of moving a point probing device in the free space ar...
Jean-Daniel Boissonnat, Leonidas J. Guibas, Steve ...