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PG
2007
IEEE
15 years 3 months ago
QAS: Real-Time Quadratic Approximation of Subdivision Surfaces
We introduce QAS, an efficient quadratic approximation of subdivision surfaces which offers a very close appearance compared to the true subdivision surface but avoids recursion,...
Tamy Boubekeur, Christophe Schlick
CVPR
2010
IEEE
15 years 26 days ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li
81
Voted
IPMI
2009
Springer
15 years 10 months ago
Oriented Morphometry of Folds on Surfaces
Abstract. The exterior surface of the brain is characterized by a juxtaposition of crests and troughs that together form a folding pattern. The majority of the deformations that oc...
Maxime Boucher, Alan C. Evans, Kaleem Siddiqi
ISVC
2009
Springer
15 years 4 months ago
Cartoon Animation Style Rendering of Water
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
Mi You, Jinho Park, Byungkuk Choi, Jun-yong Noh
100
Voted
COMSWARE
2007
IEEE
15 years 3 months ago
Survivable Routing in WDM Weighted Networks
: In this paper, we investigate the problem of routing lightpaths on an arbitrary physical topology following a Design Protection approach, such that virtual topology remains conne...
Debasis Mandal, Satyajit Nath, Bivas Mitra