Sciweavers

1953 search results - page 327 / 391
» Normative system games
Sort
View
ICCV
2007
IEEE
16 years 13 days ago
Pose and Gaze Estimation in Multi-camera Networks for Non-restrictive HCI
Multi-camera networks offer potentials for a variety of novel human-centric applications through provisioning of rich visual information. In this paper, face orientation analysis ...
Chung-Ching Chang, Chen Wu, Hamid K. Aghajan
PG
2007
IEEE
16 years 12 days ago
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Edmond S. L. Ho, Taku Komura
VTC
2007
IEEE
105views Communications» more  VTC 2007»
16 years 12 days ago
Scheduling Algorithms For Policy Driven QoS Support in HSDPA Networks
— Increasing demand for high data-rate multimedia services has led to the emergence of high-speed data transfer features such as High-Speed Downlink Packet Access (HSDPA) for WCD...
Joseph S. Gomes, Mira Yun, Hyeong-Ah Choi, Jae-Hoo...
ATAL
2007
Springer
16 years 9 days ago
An adversarial environment model for bounded rational agents in zero-sum interactions
Multiagent environments are often not cooperative nor collaborative; in many cases, agents have conflicting interests, leading to adversarial interactions. This paper presents a ...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
178
Voted
ATAL
2007
Springer
16 years 9 days ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis