This paper deals with a well known problem in AI planning: detecting and resolving conflicts in nonlinear plans. We sketch a theory of restricted conflict detection and resolution...
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
ThispaperpresentsatheoreticalframeworkbasedonBayesian decision theory for analyzing recently reported results on implicit coscheduling of parallel applications on clusters of work...
The Spohnian paradigm of ranking functions is in many respects like an order-of-magnitude reverse of subjective probability theory. Unlike probabilities, however, ranking function...
Seeing To It That (STIT) logic is a logic of agency, proposed in the 1990s in the domain of philosophy of action. It is the logic of constructions of the form `agent a sees to it ...