A distributed algorithm that implements a sequentially consistent collection of shared read/update objects using a combination of broadcast and point-to-point communication is pre...
We introduce a probabilistic formalism subsuming Markov random fields of bounded tree width and probabilistic context free grammars. Our models are based on a representation of Bo...
David A. McAllester, Michael Collins, Fernando Per...
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Access control is the problem of regulating access to secret information based on certain context information. In traditional applications, context information is known exactly, p...
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...