—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
A plenoptic camera captures the 4D radiance about a scene. Recent practical solutions mount a microlens array on top of a commodity SLR to directly acquire these rays. However, th...
Zhan Yu, Jingyi Yu, Andrew Lumsdaine, Todor Georgi...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
All non-trivial stereo problems need model priors to deal with ambiguities and noise perturbations. To meet requirements of increasingly demanding tasks such as modeling for rende...
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...