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COMGEO
1999
ACM
15 years 1 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
SIAMCO
2002
121views more  SIAMCO 2002»
15 years 1 months ago
Consistent Approximations and Approximate Functions and Gradients in Optimal Control
As shown in [7], optimal control problems with either ODE or PDE dynamics can be solved efficiently using a setting of consistent approximations obtained by numerical discretizati...
Olivier Pironneau, Elijah Polak
TVCG
1998
125views more  TVCG 1998»
15 years 1 months ago
Structure-Significant Representation of Structured Datasets
—Numerical simulation of physical phenomena is now an accepted way of scientific inquiry. However, the field is still evolving, with a profusion of new solution and grid-generati...
Raghu Machiraju, Zhifan Zhu, Bryan Fry, Robert J. ...
ISPASS
2010
IEEE
14 years 11 months ago
Weak execution ordering - exploiting iterative methods on many-core GPUs
Abstract--On NVIDIA's many-core GPUs, there is no synchronization function among parallel thread blocks. When finegranularity of data communication and synchronization is requ...
Jianmin Chen, Zhuo Huang, Feiqi Su, Jih-Kwon Peir,...
HCI
2009
14 years 11 months ago
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
This paper presents a system for another input modality in a multimodal human-machine interaction scenario. In addition to other common input modalities, e.g. speech, we extract he...
Jürgen Gast, Alexander Bannat, Tobias Rehrl, ...