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CGI
2000
IEEE
15 years 8 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
IJCV
2006
227views more  IJCV 2006»
15 years 3 months ago
A Multigrid Platform for Real-Time Motion Computation with Discontinuity-Preserving Variational Methods
Variational methods are among the most accurate techniques for estimating the optic flow. They yield dense flow fields and can be designed such that they preserve discontinuities, ...
Andrés Bruhn, Joachim Weickert, Timo Kohlbe...
126
Voted
MANSCI
2008
128views more  MANSCI 2008»
15 years 3 months ago
Optimizing Call Center Staffing Using Simulation and Analytic Center Cutting-Plane Methods
We consider the problem of minimizing staffing costs in an inbound call center, while maintaining an acceptable level of service in multiple time periods. The problem is complicat...
Júlíus Atlason, Marina A. Epelman, S...
132
Voted
JSCIC
2006
81views more  JSCIC 2006»
15 years 3 months ago
An Improvement of a Recent Eulerian Method for Solving PDEs on General Geometries
We improve upon a method introduced in (Bertalmio et. al. JCP 2001) for solving evolution PDEs on codimension-one surfaces in RN. As in the original method, by representing the su...
John B. Greer
SIAMSC
2008
147views more  SIAMSC 2008»
15 years 3 months ago
Global and Finite Termination of a Two-Phase Augmented Lagrangian Filter Method for General Quadratic Programs
We present a two-phase algorithm for solving large-scale quadratic programs (QPs). In the first phase, gradient-projection iterations approximately minimize an augmented Lagrangian...
Michael P. Friedlander, Sven Leyffer