Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...
—The problem of designing policies for in-network function computation with minimum energy consumption subject to a latency constraint is considered. The scaling behavior of the ...
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...
Multi-agent teams must be capable of selecting the most beneficial teammates for different situations. Multi-dimensional trustworthiness assessments have been shown significantly ...
Jaesuk Ahn, Xin Sui, David DeAngelis, K. Suzanne B...
We propose a method for face recognition based on a discriminative linear projection. In this formulation images are treated as tensors, rather than the more conventional vector o...