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» Object, function, action for tangible interface design
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EUSAI
2004
Springer
15 years 5 months ago
Rich Interaction: Issues
The topic of this paper is rich interaction. Rich interaction borrows from tangible interaction and the concept of affordances. This is achieved through integral design of form, in...
Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Ov...
UIST
2010
ACM
14 years 9 months ago
Madgets: actuating widgets on interactive tabletops
We present a system for the actuation of tangible magnetic widgets (Madgets) on interactive tabletops. Our system combines electromagnetic actuation with fiber optic tracking to m...
Malte Weiss, Florian Schwarz, Simon Jakubowski, Ja...
OZCHI
2009
ACM
15 years 6 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
TVCG
2010
155views more  TVCG 2010»
14 years 10 months ago
TanGeoMS: Tangible Geospatial Modeling System
—We present TanGeoMS, a tangible geospatial modeling visualization system that couples a laser scanner, projector, and a flexible physical three-dimensional model with a standar...
Laura Tateosian, Helena Mitásová, Br...
CHI
2009
ACM
16 years 8 days ago
CubeBrowser: a cognitive adapter to explore media databases
CubeBrowser is the concept study for a six-display cube with digital screens that makes it possible to browse online databases like flickr. The control of navigation is exclusivel...
Ludwig Zeller, Lasse Scherffig