Sciweavers

313 search results - page 22 / 63
» Object, function, action for tangible interface design
Sort
View
88
Voted
JOT
2007
102views more  JOT 2007»
14 years 11 months ago
Type Access Analysis: Towards Informed Interface Design
Programs designed from scratch often start with just a set of classes. Classes can be instantiated and so deliver the objects that are the carriers of information and function. In...
Friedrich Steimann, Philip Mayer
JUCS
2008
109views more  JUCS 2008»
14 years 11 months ago
Extending and Supporting Featured User Interface Models for the Development of Groupware Applications
: This paper presents a proposal to tackle the design and development of user interfaces for groupware applications. This proposal includes important design and implementation issu...
Victor M. Ruiz Penichet, María Dolores Loza...
IUI
2012
ACM
13 years 7 months ago
Style by demonstration: teaching interactive movement style to robots
The style in which a robot moves, expressed through its gait or locomotion, can convey effective messages to people. For example, a robot could move aggressively in reaction to a ...
James Everett Young, Kentaro Ishii, Takeo Igarashi...
NORDICHI
2004
ACM
15 years 5 months ago
Breaking affordance: culture as context
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
CHI
2003
ACM
16 years 3 days ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...