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» Object, function, action for tangible interface design
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CHI
2005
ACM
15 years 10 months ago
StoryGrid: a tangible interface for student expression
StoryGrid is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PitABoard, StoryGrid allo...
Thomas G. Moher, Benjamin Watson, Janet Kim, Claud...
CHI
2008
ACM
15 years 10 months ago
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
CHI
2011
ACM
14 years 1 months ago
Investigating Phicon feedback in non-visual tangible user interfaces
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
David K. McGookin, Stephen A. Brewster
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TEI
2012
ACM
256views Hardware» more  TEI 2012»
13 years 5 months ago
Situated modeling: a shape-stamping interface with tangible primitives
Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...
PUC
2007
173views more  PUC 2007»
14 years 9 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala