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» Object, function, action for tangible interface design
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DIGRA
2005
Springer
15 years 5 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
GRAPHITE
2007
ACM
15 years 3 months ago
An evaluation of virtual lenses for object selection in augmented reality
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
CHI
2005
ACM
16 years 2 days ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
TABLETOP
2006
IEEE
15 years 5 months ago
Transparent Tabletop Interface for Multiple Users on Lumisight Table
This paper presents a new type of tabletop interface on Lumisight Table. Putting physical objects on a tabletop display is one of the typical methods for intuitive tangible input....
Yasuaki Kakehi, Takero Hosomi, Makoto Iida, Takesh...
CHI
1998
ACM
15 years 3 months ago
Triangles: Tangible Interface for Manipulation and Exploration of Digital Information Topography
This paper presents a system for interacting with digital information, called Triangles. The Triangles system is a physical/digital construction kit, which allows users to use two...
Matthew G. Gorbet, Maggie Orth, Hiroshi Ishii