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» Object Design of a Distributed Client Server System
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ESCIENCE
2005
IEEE
15 years 3 months ago
High-Performance Task Distribution for Volunteer Computing
Volunteer computing projects use a task server to manage work. Clients periodically communicate with the server to report completed tasks and get new tasks. The rate at which the ...
David P. Anderson, Eric Korpela, Rom Walton
DSRT
2000
IEEE
15 years 2 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
ASAP
2003
IEEE
114views Hardware» more  ASAP 2003»
15 years 2 months ago
An Efficient Disk-Array-Based Server Design for a Multicast Video Streaming System
Recently, a number of researchers have started to investigate new video-on-demand (VoD) architectures using batching, patching and periodic broadcasting. These architectures, comp...
P. H. Chan Patton, Jack Y. B. Lee
ICDCS
2000
IEEE
15 years 2 months ago
A Client-Server Oriented Algorithm for Virtually Synchronous Group Membership in WANs
We describe a novel scalable group membership algorithm designed for wide area networks WANs. Our membership service does not evolve from existing LAN-oriented membership servic...
Idit Keidar, Jeremy B. Sussman, Keith Marzullo, Da...
ISCAPDCS
2003
14 years 11 months ago
Performance Monitoring of N-tier Client/Server Systems
Despite the widespread deployment of client/server technology, there seem to be no tools currently available that are adequate for analyzing and tuning the performance of client/s...
Christoph Steigner, Jürgen Wilke