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» Object Design of a Distributed Client Server System
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SIGMETRICS
2008
ACM
131views Hardware» more  SIGMETRICS 2008»
15 years 5 months ago
On the design of hybrid peer-to-peer systems
In this paper, we consider hybrid peer-to-peer systems where users form an unstructured peer-to-peer network with the purpose of assisting a server in the distribution of data. We...
Stratis Ioannidis, Peter Marbach
GECCO
2009
Springer
258views Optimization» more  GECCO 2009»
15 years 9 months ago
Evolutionary learning of local descriptor operators for object recognition
Nowadays, object recognition is widely studied under the paradigm of matching local features. This work describes a genetic programming methodology that synthesizes mathematical e...
Cynthia B. Pérez, Gustavo Olague
HOTOS
2007
IEEE
15 years 9 months ago
End-to-End Web Application Security
Web applications are important, ubiquitous distributed systems whose current security relies primarily on server-side mechanisms. This paper makes the end-toend argument that the ...
Úlfar Erlingsson, V. Benjamin Livshits, Yin...
ICMCS
2006
IEEE
142views Multimedia» more  ICMCS 2006»
15 years 11 months ago
Distributed Streaming via Packet Partitioning
We propose a system for adaptive streaming from multiple servers to a single receiver over separate network paths. Based on incoming packets, the receiver estimates the available ...
Jacob Chakareski, Pascal Frossard
DAIS
2006
15 years 6 months ago
Fault-Tolerant Replication Based on Fragmented Objects
This paper describes a novel approach to fault-tolerance in distributed object-based systems. It uses the fragmented-object model to integrate replication mechanisms into distribut...
Hans P. Reiser, Rüdiger Kapitza, Jörg Do...