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» Object Design of a Distributed Client Server System
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SIGMETRICS
2008
ACM
131views Hardware» more  SIGMETRICS 2008»
15 years 2 months ago
On the design of hybrid peer-to-peer systems
In this paper, we consider hybrid peer-to-peer systems where users form an unstructured peer-to-peer network with the purpose of assisting a server in the distribution of data. We...
Stratis Ioannidis, Peter Marbach
166
Voted
GECCO
2009
Springer
258views Optimization» more  GECCO 2009»
15 years 7 months ago
Evolutionary learning of local descriptor operators for object recognition
Nowadays, object recognition is widely studied under the paradigm of matching local features. This work describes a genetic programming methodology that synthesizes mathematical e...
Cynthia B. Pérez, Gustavo Olague
111
Voted
HOTOS
2007
IEEE
15 years 6 months ago
End-to-End Web Application Security
Web applications are important, ubiquitous distributed systems whose current security relies primarily on server-side mechanisms. This paper makes the end-toend argument that the ...
Úlfar Erlingsson, V. Benjamin Livshits, Yin...
110
Voted
ICMCS
2006
IEEE
142views Multimedia» more  ICMCS 2006»
15 years 8 months ago
Distributed Streaming via Packet Partitioning
We propose a system for adaptive streaming from multiple servers to a single receiver over separate network paths. Based on incoming packets, the receiver estimates the available ...
Jacob Chakareski, Pascal Frossard
136
Voted
DAIS
2006
15 years 4 months ago
Fault-Tolerant Replication Based on Fragmented Objects
This paper describes a novel approach to fault-tolerance in distributed object-based systems. It uses the fragmented-object model to integrate replication mechanisms into distribut...
Hans P. Reiser, Rüdiger Kapitza, Jörg Do...