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» Object Design of a Distributed Client Server System
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208
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ASPLOS
1998
ACM
15 years 6 months ago
A Cost-Effective, High-Bandwidth Storage Architecture
This paper describes the Network-Attached Secure Disk (NASD) storage architecture, prototype implementations of NASD drives, array management for our architecture, and three files...
Garth A. Gibson, David Nagle, Khalil Amiri, Jeff B...
110
Voted
NCA
2008
IEEE
15 years 9 months ago
Quicksilver Scalable Multicast (QSM)
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model req...
Krzysztof Ostrowski, Ken Birman, Danny Dolev
107
Voted
CCS
2009
ACM
15 years 9 months ago
HAIL: a high-availability and integrity layer for cloud storage
We introduce HAIL (High-Availability and Integrity Layer), a distributed cryptographic system that allows a set of servers to prove to a client that a stored file is intact and r...
Kevin D. Bowers, Ari Juels, Alina Oprea
HPDC
2009
IEEE
15 years 9 months ago
Maintaining reference graphs of globally accessible objects in fully decentralized distributed systems
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
Björn Saballus, Thomas Fuhrmann
136
Voted
CIKM
1994
Springer
15 years 6 months ago
Intelligent Caching: Selecting, Representing, and Reusing Data in an Information Server
Accessing information sources to retrieve data requested by a user can be expensive, especially when dealing with distributed information sources. One way to reduce this cost is t...
Yigal Arens, Craig A. Knoblock