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» Object Design of a Distributed Client Server System
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EUC
2004
Springer
15 years 11 months ago
Embedded System Design for Network Time Synchronization
Every computer needs a timer mechanism to keep track of current time and also for various accounting purposes such as calculating the time spent by a process in CPU utilization, di...
So-Young Hwang, Dong-Hui Yu, Ki-Joune Li
152
Voted
SISW
2003
IEEE
15 years 11 months ago
Decentralized Authentication Mechanisms for Object-based Storage Devices
Network-attached object-based storage separates data-path from control-path and enables direct interaction between clients and the storage devices. Clients interact with the file...
Vishal Kher, Yongdae Kim
MM
2006
ACM
89views Multimedia» more  MM 2006»
16 years 6 days ago
Towards scalable delivery of video streams to heterogeneous receivers
The required real-time and high-rate transfers for multimedia data severely limit the number of requests that can be serviced concurrently by Video-on-Demand (VOD) servers. Resour...
Bashar Qudah, Nabil J. Sarhan
ICT
2004
Springer
156views Communications» more  ICT 2004»
15 years 11 months ago
An Architecture for Publishing and Distributing Service Components in Active Networks
- Application level active networks provide a way of transforming the current network infrastructure into one where new services and protocols are more easily adopted and utilized ...
Nikolaos D. Dragios, Constantine Harbilas, Konstan...
PPPJ
2006
ACM
16 years 5 days ago
Juxta-Cat: a JXTA-based platform for distributed computing
In this paper we present a JXTA-based platform, called Juxta-CAT, which is an effort to use the JXTA architecture to build a job execution-sharing distributed environment. The Ju...
Joan Esteve Riasol, Fatos Xhafa