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» Object Design of a Distributed Client Server System
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KBSE
2005
IEEE
16 years 1 days ago
Automating experimentation on distributed testbeds
Engineering distributed systems is a challenging activity. This is partly due to the intrinsic complexity of distributed systems, and partly due to the practical obstacles that de...
Yanyan Wang, Matthew J. Rutherford, Antonio Carzan...
GCC
2006
Springer
15 years 10 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
PPOPP
2003
ACM
15 years 11 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
SOSP
2003
ACM
16 years 3 months ago
Performance debugging for distributed systems of black boxes
Many interesting large-scale systems are distributed systems of multiple communicating components. Such systems can be very hard to debug, especially when they exhibit poor perfor...
Marcos Kawazoe Aguilera, Jeffrey C. Mogul, Janet L...
EGOV
2004
Springer
15 years 12 months ago
M-GIS - Mobile and Interoperable Access to Geographic Information
This paper describes an architecture which can be used to access geographic information from mobile devices with limited display and processing characteristics, such as Personal Di...
Jorge Cardoso, Artur Rocha, João Correia Lo...