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» Object Design of a Distributed Client Server System
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VRST
2000
ACM
15 years 10 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...
TC
2010
15 years 4 months ago
The Design and Evaluation of a Self-Organizing Superpeer Network
—Superpeer architectures exploit the heterogeneity of nodes in a peer-to-peer (P2P) network by assigning additional responsibilities to higher capacity nodes. In the design of a ...
Pawel Garbacki, Dick H. J. Epema, Maarten van Stee...
TC
2010
15 years 4 months ago
A Novel Weighted-Graph-Based Grouping Algorithm for Metadata Prefetching
— Although data prefetching algorithms have been extensively studied for years, there is no counterpart research done for metadata access performance. Existing data prefetching a...
Peng Gu, Jun Wang, Yifeng Zhu, Hong Jiang, Pengju ...
ICAC
2006
IEEE
16 years 15 days ago
Towards Autonomic Grid Data Management with Virtualized Distributed File Systems
Grid data management is a challenging task because of the heterogeneous, dynamic and largescale nature of Grid environments. This paper proposes an autonomic Grid data management ...
Ming Zhao 0002, Jing Xu, Renato J. O. Figueiredo
AMAST
2004
Springer
15 years 10 months ago
Deductive Verification of Distributed Groupware Systems
Distributed groupware systems consist of a group of users manipulating a shared object (like a text document, a filesystem, etc). Operational Transformation (OT) algorithms are app...
Abdessamad Imine, Pascal Molli, Gérald Oste...