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» Object Design of a Distributed Client Server System
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DSN
2011
IEEE
14 years 6 months ago
High performance state-machine replication
Computer systems are usually made fault tolerant through replication. By replicating a service on multiple servers we make sure that if some replicas fail, the service can still b...
Parisa Jalili Marandi, Marco Primi, Fernando Pedon...
COMSWARE
2006
IEEE
15 years 10 months ago
M2MC: Middleware for many to many communication over broadcast networks
M2MC is a new distributed computing middleware designed to support collaborative applications running on devices connected by broadcast networks. Examples of such networks are wire...
Chaitanya Krishna Bhavanasi, Sridhar Iyer
134
Voted
COOPIS
2002
IEEE
15 years 11 months ago
A Filter Object Framework for MICO
Abstract. Filtered delivery model of message passing in an objectoriented distributed computing environment facilitates separation of message control from message processing in a t...
Pranav S. Nabar, Amit L. Padalkar, Rushikesh K. Jo...
ECOOPW
1998
Springer
15 years 10 months ago
Mapping Business Processes to Software Design Artifacts
This paper explains the structure of a project repository, which enables you to trace business processes and business rules to the architecture and design of the software system. T...
Pavel Hruby
GROUP
1999
ACM
15 years 10 months ago
Modeling collaboration using shared objects
Many object-oriented toolkits and frameworks for groupware development provide shared objects as a basic service. This relieves developers of a lot of problems originating from th...
Christian Schuckmann, Jan Schümmer, Peter Sei...