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» Object Design of a Distributed Client Server System
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102
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MIDDLEWARE
2005
Springer
15 years 8 months ago
Dual-Quorum Replication for Edge Services
This paper introduces dual-quorum replication, a novel data replication algorithm designed to support Internet edge services. Dual-quorum replication combines volume leases and qu...
Lei Gao, Michael Dahlin, Jiandan Zheng, Lorenzo Al...
IPTPS
2003
Springer
15 years 7 months ago
Structured Peer-to-Peer Overlays Need Application-Driven Benchmarks
Considerable research effort has recently been devoted to the design of structured peer-to-peer overlays, a term we use to encompass Content-Addressable Networks (CANs), Distribut...
Sean C. Rhea, Timothy Roscoe, John Kubiatowicz
117
Voted
WWW
2009
ACM
16 years 3 months ago
Efficient application placement in a dynamic hosting platform
Web hosting providers are increasingly looking into dynamic hosting to reduce costs and improve the performance of their platforms. Instead of provisioning fixed resources to each...
Zakaria Al-Qudah, Hussein A. Alzoubi, Mark Allman,...
149
Voted
NDSS
2005
IEEE
15 years 8 months ago
MOVE: An End-to-End Solution to Network Denial of Service
We present a solution to the denial of service (DoS) problem that does not rely on network infrastructure support, conforming to the end-to-end (e2e) design principle. Our approac...
Angelos Stavrou, Angelos D. Keromytis, Jason Nieh,...
ACMACE
2005
ACM
15 years 8 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...